Servtest20
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,501 top 47%
- Rank · 7d ago
- #13,001 ▲2500 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Custom Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 169/300 | ▲+14+8.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 187/225 | ▼−15−7.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−67−63.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−28−69.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 64/700 | ▼−32−33.3% |
Quick answers
from the figures on this pageMap and Rules
How is Servtest20 configured in terms of rules and settings?
No gather rate appears in the name of Servtest20. 10 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Player Count
What position does Servtest20 hold in the server rankings?
In the top 47% of all ranked servers, Servtest20 is #10,501 on player hours over the last seven days.
How full is Servtest20?
At present, Servtest20 is offline; the last sighting was 5 days 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Cycle
When does Servtest20 schedule its wipes?
There are too few wipes on record for Servtest20 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was created.
Server Info
What is the server location for Servtest20?
No region is published by Servtest20. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 31.181.239.252:28015.
Servtest20 is on which Rust version?
Rust network protocol 2634 and build 167398 on Windows is what Servtest20 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Servtest20?
Servtest20 is down. The last time we saw it was 5 days 2 hours ago. 3% is its uptime for the last 6 full days, 5 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Servtest20?
Published by Servtest20 for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): It holds 100 slots; ts10 (Group limit): Teams take no more than 10; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Servtest20 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Servtest20: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Servtest20?
The console route: start Rust, press F1, enter client.connect 31.181.239.252:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.