ServtestFermer
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,400 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 46d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 75/300 | ▲+26+54.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 123/245 | ▲+63+103.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 64/1000 | ▼−5−6.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 19/1000 | ▼−15−44.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 55/700 | ▼−76−58.0% |
Quick answers
from the figures on this pageServer Rules
How is ServtestFermer configured in terms of rules and settings?
No gather rate is given in the name of ServtestFermer. 10 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Population
What position does ServtestFermer hold in the server rankings?
For the last seven days, ServtestFermer holds rank #15,400 on player hours, in the top – of all ranked servers.
How many players does ServtestFermer have?
Right now, ServtestFermer is offline; the last sighting was 25 days 8 hours ago.
Wipe Frequency
How often does ServtestFermer wipe?
No rhythm can be told for ServtestFermer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 46 days 10 hours old.
Server Overview
Where can ServtestFermer be found?
No region is published by ServtestFermer. Rust Analytics reports the location a server claims, not the machine's actual location. 31.181.64.185:28015 is its address.
ServtestFermer is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on ServtestFermer. The protocol has to match for you to join, and Steam applies that update.
How reliable is ServtestFermer and is it currently online?
Offline at this moment: ServtestFermer. Last seen 25 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags & Filters
How should you interpret the tags on ServtestFermer?
These tags are published by ServtestFermer and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts10 (Group limit): Teams take no more than 10; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ServtestFermer?
The following Rust Analytics lists feature ServtestFermer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to ServtestFermer?
Type client.connect 31.181.64.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmvanilla,cs164530,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.