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RUST ANALYTICS
LIVE58,894PLY11,638SRV
QUOTE 31.186.54.181:25565 Offline checked 3d ago

54 INFI

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average324/375+63+24.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average274/300+22+8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375+41+12.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average254/300+20+8.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250−8−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average265/400+58+28.1%

Quick answers

from the figures on this page

Map and Rules

How is 54 INFI configured in terms of rules and settings?

The name of 54 INFI carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on 54 INFI?

54 INFI uses a procedural map, which the game generates.

Activity

Where does 54 INFI sit in the rankings?

For the last seven days, 54 INFI holds rank #15,899 on player hours, in the top 72% of all ranked servers.

What is the population on 54 INFI?

Right now, 54 INFI is offline; the last sighting was 3 days 20 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does 54 INFI wipe?

No rhythm can be told for 54 INFI yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 21 hours old.

Server Overview

What is the location of 54 INFI?

There is no region published for 54 INFI. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.186.54.181:25565 is its address.

54 INFI is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on 54 INFI. The protocol has to match for you to join, and Steam applies that update.

How reliable is 54 INFI and is it currently online?

Offline at this moment: 54 INFI. Last seen 3 days 20 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on 54 INFI?

These tags are published by 54 INFI and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does 54 INFI show up in Rust Analytics lists and filters?

These Rust Analytics lists include 54 INFI: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join 54 INFI?

Type client.connect 31.186.54.181:25565 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.