54 INFI
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 324/375 | ▲+63+24.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 274/300 | ▲+22+8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 364/375 | ▲+41+12.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 254/300 | ▲+20+8.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 38/250 | ▼−8−18.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 265/400 | ▲+58+28.1% |
Quick answers
from the figures on this pageMap and Rules
How is 54 INFI configured in terms of rules and settings?
The name of 54 INFI carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on 54 INFI?
54 INFI uses a procedural map, which the game generates.
Activity
Where does 54 INFI sit in the rankings?
For the last seven days, 54 INFI holds rank #15,899 on player hours, in the top 72% of all ranked servers.
What is the population on 54 INFI?
Right now, 54 INFI is offline; the last sighting was 3 days 20 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does 54 INFI wipe?
No rhythm can be told for 54 INFI yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 3 days 21 hours old.
Server Overview
What is the location of 54 INFI?
There is no region published for 54 INFI. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.186.54.181:25565 is its address.
54 INFI is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on 54 INFI. The protocol has to match for you to join, and Steam applies that update.
How reliable is 54 INFI and is it currently online?
Offline at this moment: 54 INFI. Last seen 3 days 20 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on 54 INFI?
These tags are published by 54 INFI and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does 54 INFI show up in Rust Analytics lists and filters?
These Rust Analytics lists include 54 INFI: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join 54 INFI?
Type client.connect 31.186.54.181:25565 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.