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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 31.202.173.169:28015 Offline checked 19h ago

Rust Local

moddedoxide
Players · last
2/ 10
+224h
20% full
Day range 0 2
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 10
20% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 5
Rank
#6,655
top 30%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
21
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.511.5222:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040022:0015:0016:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average200/300+6+3.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average193/225−13−6.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−73−64.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−27−76.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average67/700−60−47.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Local?

The name of Rust Local carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust Local?

The map on Rust Local is procedural, size 3,000, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Rust Local hold in the server rankings?

For the last seven days, Rust Local holds rank #6,655 on player hours, in the top 30% of all ranked servers.

How full is Rust Local?

Right now, Rust Local is offline; the last sighting was 19 hours ago. Average players over seven days: 1; peak: 5. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 2 players.

Wipe Cycle

On what cycle does Rust Local wipe?

No rhythm can be told for Rust Local yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 21 hours old.

Server Details

What is the server location for Rust Local?

There is no region published for Rust Local. Rust Analytics reports the location a server claims, not the machine's actual location. 31.202.173.169:28015 is its address.

What is the performance like on Rust Local?

The last 48 hours average 176 server fps, the low being 145. The entity count reached 46,954, covering buildings, deployables and all else in the world. Up to 1,525 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Rust Local runs which version of Rust?

The version in use at Rust Local: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Rust Local up, and how consistent is its uptime?

Rust Local is down. The last time we saw it was 19 hours ago. The reported uptime puts its last restart at about 33 minutes ago. 2 full days have passed with 23% uptime, 11 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust Local?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust Local publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust Local show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Rust Local?

Type client.connect 31.202.173.169:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.