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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 31.214.141.107:27000 Online checked 14m ago

[PVE] Green Island - Heli-Training

moddedoxidepve
Players · last
0/ 30
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,340
top 60%
Rank · 7d ago
#14,304
964 places up
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
2500
Custom Map · seed 1215872013
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 30 on average31/200−7−18.2%
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average10/200+2+30.4%
3CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average4/30−4−47.8%
4CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average4/50−3−46.1%
5BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average3/100+0−7.7%
6抗日那几年2.0重制中,敬请期待!EA · groups of 8+ · 3 on average4/100+0+0.0%

Quick answers

from the figures on this page

Map and Rules

How is [PVE] Green Island - Heli-Training configured in terms of rules and settings?

No gather rate appears in the name of [PVE] Green Island - Heli-Training. Up to 8 players per group, which is the game's default. It runs combat training, loot is given out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [PVE] Green Island - Heli-Training?

A procedural map of size 2,500 with seed 1215872013 runs on [PVE] Green Island - Heli-Training, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Activity

Where does [PVE] Green Island - Heli-Training sit in the rankings?

For the last seven days, [PVE] Green Island - Heli-Training holds rank #13,340 on player hours, in the top 60% of all ranked servers.

How many players does [PVE] Green Island - Heli-Training have?

0 of 30 slots on [PVE] Green Island - Heli-Training are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Cycle

What happens on wipe day at [PVE] Green Island - Heli-Training?

The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.

When does [PVE] Green Island - Heli-Training schedule its wipes?

The record holds too few of [PVE] Green Island - Heli-Training's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 8 hours.

Server Overview

What is the location of [PVE] Green Island - Heli-Training?

There is no region published for [PVE] Green Island - Heli-Training. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 31.214.141.107:27000 is its address.

What is the performance like on [PVE] Green Island - Heli-Training?

The last 48 hours average 60 server fps, the low being 59. At its peak it held 47,166 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,352 MB. What players feel as lag is low fps together with a rising entity count.

[PVE] Green Island - Heli-Training is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [PVE] Green Island - Heli-Training. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [PVE] Green Island - Heli-Training?

Online at this moment: [PVE] Green Island - Heli-Training. The reported uptime puts its last restart at about 2 days 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [PVE] Green Island - Heli-Training?

These tags are published by [PVE] Green Island - Heli-Training and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: build what you want in sandbox mode; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [PVE] Green Island - Heli-Training?

The following Rust Analytics lists feature [PVE] Green Island - Heli-Training: Modded Rust servers, Rust aim training servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [PVE] Green Island - Heli-Training?

The console route: start Rust, press F1, enter client.connect 31.214.141.107:27000. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/bRPZVBvT8N.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Capacity: 30 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^d
Combat training A practice server for aim and PvP, with loot provided.
^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.