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RUST ANALYTICS
LIVE40,349PLY11,473SRV
QUOTE 31.214.196.157:7917 Online checked 11m ago

Moon's Fun House

Players · last
0/ 55
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 55
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
#15,970
52 places up
Last wipe
13d ago
no schedule published
Next wipe
21d 16h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 16h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average149/200−18−10.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average91/200+4+4.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average472/525+81+20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average92/200+0+0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250+2+7.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150+13+13.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Moon's Fun House?

The name of Moon's Fun House carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Moon's Fun House?

The map on Moon's Fun House is procedural, size 4,000, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Moon's Fun House hold in the server rankings?

For the last seven days, Moon's Fun House holds rank #15,918 on player hours, in the top 72% of all ranked servers.

How many players does Moon's Fun House have?

0 of 55 slots on Moon's Fun House are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for Moon's Fun House?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Moon's Fun House wipe?

The only wipe at Moon's Fun House is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 7 hours ago the current world was created.

Server Info

What is the location of Moon's Fun House?

For Moon's Fun House, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 31.214.196.157:7917 is its address.

How is the performance on Moon's Fun House?

Average server fps for the last 48 hours is 92; the floor was 62. At its peak it held 91,630 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,340 MB. What players feel as lag is low fps together with a rising entity count.

Moon's Fun House runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what Moon's Fun House runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Moon's Fun House up, and how consistent is its uptime?

Moon's Fun House is up. It is taking players now. Its own uptime figure dates the last restart to roughly 12 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Moon's Fun House?

These tags are published by Moon's Fun House and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp55 (Max players): Slot count: 55; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Moon's Fun House show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Moon's Fun House: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Moon's Fun House?

Type client.connect 31.214.196.157:7917 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp55,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp55
Max players Slot count: 55.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.