Private Insecure Rust
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,448 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 162/200 | ▲+9+5.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 104/200 | ▲+4+3.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 467/525 | ▲+53+12.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 110/200 | ▼−2−2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 24/250 | ▼−5−17.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 112/150 | ▲+1+0.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Private Insecure Rust?
No gather rate is given in the name of Private Insecure Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Private Insecure Rust?
Private Insecure Rust uses a procedural map, which the game generates.
Activity
What position does Private Insecure Rust hold in the server rankings?
For the last seven days, Private Insecure Rust holds rank #15,448 on player hours, in the top – of all ranked servers.
How full is Private Insecure Rust?
At present, Private Insecure Rust is offline; the last sighting was 27 days 5 hours ago.
Wipe Frequency
On what cycle does Private Insecure Rust wipe?
No rhythm can be told for Private Insecure Rust yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 36 days 17 hours ago the current world was created.
Server Details
What is the location of Private Insecure Rust?
For Private Insecure Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 31.57.34.229:28015 is its address.
What Rust version is Private Insecure Rust running?
The version in use at Private Insecure Rust: Rust network protocol 2633 and build 163207, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Private Insecure Rust and is it currently online?
Private Insecure Rust is down. The last time we saw it was 27 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Private Insecure Rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Private Insecure Rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Private Insecure Rust?
On Rust Analytics, Private Insecure Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Private Insecure Rust?
Type client.connect 31.57.34.229:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.