My Staging Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,048 top 58%
- Rank · 7d ago
- #9,425 ▼3623 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 229/250 | ▼−47−17.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 130/200 | ▼−13−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 228/250 | ▲+22+10.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 124/200 | ▼−43−25.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 17/250 | ▼−19−52.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/150 | ▼−22−16.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Staging Test Server?
No gather rate is given in the name of My Staging Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Staging Test Server?
The game generates the procedural map on My Staging Test Server.
Population
What position does My Staging Test Server hold in the server rankings?
In the top 58% of all ranked servers, My Staging Test Server is #13,048 on player hours over the last seven days.
How full is My Staging Test Server?
At present, My Staging Test Server is offline; the last sighting was 6 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does My Staging Test Server schedule its wipes?
The record holds too few of My Staging Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 15 hours.
Server Info
What is the server location for My Staging Test Server?
No region is published by My Staging Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 31.58.178.10:28015.
My Staging Test Server runs which version of Rust?
Rust network protocol 2634 and build 166629 on Windows is what My Staging Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is My Staging Test Server and is it currently online?
My Staging Test Server is down. The last time we saw it was 6 days 15 hours ago. 2% is its uptime for the last 7 full days, 3 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.
Server Tags
What is the meaning of the tags on My Staging Test Server?
These tags are published by My Staging Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166629 (Build): Build 166629; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Staging Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Staging Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to My Staging Test Server?
Type client.connect 31.58.178.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8
Game
gmrust
mp10
ts8
v2634
cs166629
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.