My Staging Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,544 top 64%
- Rank · 7d ago
- #12,164 ▼2380 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 168/200 | ▲+2+1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 89/200 | ▼−10−9.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 376/425 | ▲+85+29.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+2+2.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−7−26.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 95/125 | ▲+22+31.0% |
Quick answers
from the figures on this pageServer Rules
How is My Staging Test Server configured in terms of rules and settings?
No gather rate appears in the name of My Staging Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on My Staging Test Server?
My Staging Test Server uses a procedural map, which the game generates.
Population
Where does My Staging Test Server sit in the rankings?
In the top 64% of all ranked servers, My Staging Test Server is #14,544 on player hours over the last seven days.
How full is My Staging Test Server?
At present, My Staging Test Server is offline; the last sighting was 9 days 13 hours ago.
Wipe Frequency
How often does My Staging Test Server wipe?
There are too few wipes on record for My Staging Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 12 hours.
Server Details
What is the server location for My Staging Test Server?
For My Staging Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 31.59.205.12:28015 is its address.
My Staging Test Server is on which Rust version?
The build is Rust network protocol 2634 and build 166629 on Windows, running on My Staging Test Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Staging Test Server up, and how consistent is its uptime?
My Staging Test Server is down. The last time we saw it was 9 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
What is the meaning of the tags on My Staging Test Server?
Published by My Staging Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166629 (Build): Build 166629; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Staging Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Staging Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join My Staging Test Server?
Type client.connect 31.59.205.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8
Game
gmrust
mp10
ts8
v2634
cs166629
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.