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RUST ANALYTICS
LIVE37,698PLY11,453SRV
QUOTE 31.70.90.35:28015 Online checked 12m ago

DutchRust Staging Test Server

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
#15,970
52 places up
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1546264209
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:26 UTC20d ago 1 – running 0
Wed 16 Sep, 15:12 UTC28d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average127/200−40−23.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average84/200−3−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average444/500+53+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average80/200−12−12.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average22/250+0+2.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average91/125−3−3.4%

Quick answers

from the figures on this page

Map and Rules

How is DutchRust Staging Test Server configured in terms of rules and settings?

No gather rate is given in the name of DutchRust Staging Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on DutchRust Staging Test Server?

The map on DutchRust Staging Test Server is procedural, size 4,500, with seed 1546264209, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does DutchRust Staging Test Server hold in the server rankings?

For the last seven days, DutchRust Staging Test Server holds rank #15,918 on player hours, in the top 72% of all ranked servers.

What is the population on DutchRust Staging Test Server?

0 of 10 slots on DutchRust Staging Test Server are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for DutchRust Staging Test Server?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does DutchRust Staging Test Server wipe?

No rhythm can be told for DutchRust Staging Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 8 hours.

Server Details

What is the location of DutchRust Staging Test Server?

There is no region published for DutchRust Staging Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 31.70.90.35:28015.

Is DutchRust Staging Test Server performing well?

Average server fps for the last 48 hours is 50; the floor was 27. At its peak it held 119,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,009 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is DutchRust Staging Test Server running?

Rust network protocol 2635 and build 168054 on Linux is what DutchRust Staging Test Server runs. Joining requires the same protocol on your game, which Steam updates.

Is DutchRust Staging Test Server up, and how consistent is its uptime?

DutchRust Staging Test Server is up. It is taking players now. The reported uptime puts its last restart at about 1 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on DutchRust Staging Test Server?

These tags are published by DutchRust Staging Test Server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168054 (Build): Build 168054; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does DutchRust Staging Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature DutchRust Staging Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to DutchRust Staging Test Server?

The console route: start Rust, press F1, enter client.connect 31.70.90.35:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://dutchrustserver.nl.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168054,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168054
Build Build 168054.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.