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RUST ANALYTICS
LIVE34,562PLY11,462SRV
QUOTE 31.94.30.27:28015 Offline checked 30d ago

Rusty

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,043
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+31+22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−19−17.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average348/400+80+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average101/200+9+10.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−3−13.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125−6−6.1%

Quick answers

from the figures on this page

Server Rules

How is Rusty configured in terms of rules and settings?

No gather rate appears in the name of Rusty. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on Rusty?

The game generates the procedural map on Rusty.

Activity

Where does Rusty sit in the rankings?

In the top – of all ranked servers, Rusty is #13,043 on player hours over the last seven days.

How many players does Rusty have?

At present, Rusty is offline; the last sighting was 30 days 10 hours ago.

Wipe Schedule

How often does Rusty wipe?

No rhythm can be told for Rusty yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 days 13 hours old.

Server Overview

Where can Rusty be found?

No region is published by Rusty. Rust Analytics reports the location a server claims, not the machine's actual location. 31.94.30.27:28015 is its address.

Rusty is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what Rusty runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rusty up, and how consistent is its uptime?

Offline at this moment: Rusty. Last seen 30 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Rusty?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Rusty publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rusty appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rusty: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Rusty?

The console route: start Rust, press F1, enter client.connect 31.94.30.27:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.