Private Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 3 33% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,502 top 68%
- Rank · 7d ago
- #11,693 ▼3809 places down
- Last wipe
- 55d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1042791909
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 340/400 | ▲+62+22.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 338/400 | ▲+102+43.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 316/325 | ▼−70−18.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 292/375 | ▲+89+43.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 51/250 | ▼−10−16.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 249/400 | ▲+30+13.7% |
Quick answers
from the figures on this pageServer Rules
How is Private Test Server configured in terms of rules and settings?
No gather rate appears in the name of Private Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Private Test Server?
The map on Private Test Server is procedural, size 3,000, with seed 1042791909, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Private Test Server hold in the server rankings?
In the top 68% of all ranked servers, Private Test Server is #15,502 on player hours over the last seven days.
How full is Private Test Server?
At present, Private Test Server is offline; the last sighting was 22 days 3 hours ago.
Wipe Schedule
How often does Private Test Server wipe?
No rhythm can be told for Private Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 55 days old.
Server Details
What is the location of Private Test Server?
For Private Test Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 34.155.3.231:28015.
Private Test Server runs which version of Rust?
The version in use at Private Test Server: Rust network protocol 2632 and build 161125, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Private Test Server up, and how consistent is its uptime?
Private Test Server is down. The last time we saw it was 22 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Private Test Server?
Published by Private Test Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161125 (Build): It runs build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Private Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Private Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Private Test Server?
The console route: start Rust, press F1, enter client.connect 34.155.3.231:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2632,gmvanilla,cs161125,ts8
Game
gmvanilla
mp3
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
