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RUST ANALYTICS
LIVE35,701PLY11,452SRV
QUOTE 34.243.246.107:28015 Offline checked 31d ago

Rust Map Viewer Live Check

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average213/225−63−22.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average130/200−13−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average244/275+38+18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average116/200−51−30.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average14/250−22−61.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average108/100−27−19.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Map Viewer Live Check?

The name of Rust Map Viewer Live Check carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust Map Viewer Live Check?

The game generates the procedural map on Rust Map Viewer Live Check.

Population

How many players does Rust Map Viewer Live Check have?

At present, Rust Map Viewer Live Check is offline; the last sighting was 31 days 2 hours ago.

Wipe Frequency

On what cycle does Rust Map Viewer Live Check wipe?

There are too few wipes on record for Rust Map Viewer Live Check to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 31 days 13 hours ago the current world was created.

Server Overview

Where can Rust Map Viewer Live Check be found?

No region is published by Rust Map Viewer Live Check. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 34.243.246.107:28015 is its address.

Rust Map Viewer Live Check is on which Rust version?

Rust network protocol 2633 and build 163794 on Linux is what Rust Map Viewer Live Check runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Map Viewer Live Check?

Offline at this moment: Rust Map Viewer Live Check. Last seen 31 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Map Viewer Live Check?

These tags are published by Rust Map Viewer Live Check and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Map Viewer Live Check?

These Rust Analytics lists include Rust Map Viewer Live Check: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Rust Map Viewer Live Check?

Type client.connect 34.243.246.107:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.