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RUST ANALYTICS
LIVE50,277PLY11,563SRV
QUOTE 34.248.215.188:28035 Offline checked 19d ago

rust-live-4

Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,402
top 71%
Rank · 7d ago
#15,784
618 places down
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average260/300+65+33.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average194/250+47+31.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average416/425+10+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average187/225+32+20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average27/250−3−9.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average196/300+63+47.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on rust-live-4?

No gather rate is given in the name of rust-live-4. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on rust-live-4?

A procedural map runs on rust-live-4, created by the game.

Player Count

What is the rank of rust-live-4?

For the last seven days, rust-live-4 holds rank #16,402 on player hours, in the top 71% of all ranked servers.

How many players does rust-live-4 have?

Right now, rust-live-4 is offline; the last sighting was 19 days 8 hours ago.

Wipe Schedule

On what cycle does rust-live-4 wipe?

The record holds too few of rust-live-4's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 44 days 8 hours ago the current world was created.

Server Info

Where can rust-live-4 be found?

There is no region published for rust-live-4. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 34.248.215.188:28035 is its address.

rust-live-4 runs which version of Rust?

Rust network protocol 2632 and build 162434 on Linux is what rust-live-4 runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is rust-live-4 and is it currently online?

Offline at this moment: rust-live-4. Last seen 19 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on rust-live-4?

These tags are published by rust-live-4 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): It runs build 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does rust-live-4 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature rust-live-4: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to rust-live-4?

Type client.connect 34.248.215.188:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build It runs build 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.