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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 34.6.76.50:28015 Online checked 15m ago

C0deX Build&Base Creative

biweekly wipes vanillamoddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,337
top 64%
Rank · 7d ago
#8,740
5597 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 17h
Thu 15 Oct, 18:04 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
6000
Custom Map · seed 847281
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:04 UTCin 1d 17h

Its biweekly schedule tag · low confidence

usual gap
1.2 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 1d 17hThu 15 Oct, 18:04 UTC
  2. 15d 17hThu 29 Oct, 18:04 UTC
  3. 22d 17hThu 5 Nov, 19:00 UTCFW
  4. 29d 17hThu 12 Nov, 18:04 UTC
  5. 43d 17hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW12d ago 0 – running 0
Wed 30 Sep, 12:32 UTC13d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 2 on average1/100−1−42.9%
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average66/999+25+61.3%
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average148/999−1−0.7%
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average42/150+4+10.8%
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average21/100+19+769.0%
6AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average4/100+2+118.2%

Quick answers

from the figures on this page

Map and Rules

How is C0deX Build&Base Creative configured in terms of rules and settings?

No gather rate appears in the name of C0deX Build&Base Creative. Groups can contain a maximum of 8 players, the default for the game. It runs build & creative, no gathering: sandbox building only. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on C0deX Build&Base Creative?

C0deX Build&Base Creative uses a procedural map of size 6,000 with seed 847281, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

Where does C0deX Build&Base Creative sit in the rankings?

In the top 64% of all ranked servers, C0deX Build&Base Creative is #14,337 on player hours over the last seven days.

How full is C0deX Build&Base Creative?

0 of 40 slots on C0deX Build&Base Creative are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What happens on wipe day at C0deX Build&Base Creative?

The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does C0deX Build&Base Creative wipe?

The prediction follows the tag because too few of C0deX Build&Base Creative's wipes are on record to confirm its schedule. On Thursday 15 October at 18:04 UTC the next wipe is due. Its world now is 12 days 6 hours old. A fortnightly wipe is published in its tags.

Server Details

What is the location of C0deX Build&Base Creative?

For C0deX Build&Base Creative, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 34.6.76.50:28015.

Is C0deX Build&Base Creative performing well?

Server fps over the last 48 hours: 228 on average, 112 at the lowest. 3,413 entities is the maximum carried: buildings, deployables and everything else. Up to 8,055 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is C0deX Build&Base Creative running?

The version in use at C0deX Build&Base Creative: Rust network protocol 2634 and build 166494, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of C0deX Build&Base Creative?

C0deX Build&Base Creative is up. It is taking players now. 12 days 5 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

What is the meaning of the tags on C0deX Build&Base Creative?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^c (Creative): Creative building with no gathering; build as you please; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which C0deX Build&Base Creative publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature C0deX Build&Base Creative?

The following Rust Analytics lists feature C0deX Build&Base Creative: Modded Rust servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join C0deX Build&Base Creative?

The console route: start Rust, press F1, enter client.connect 34.6.76.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^c
Creative Creative building with no gathering; build as you please.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.