Phase 4C Refined Map Inspection
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,095 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 20:06 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 166/300 | ▼−22−11.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 198/225 | ▲+4+2.1% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 26/1000 | ▼−14−35.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average | 260/1000 | ▲+249+2194.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 35/700 | ▼−40−53.2% |
Quick answers
from the figures on this pageRules & Settings
How is Phase 4C Refined Map Inspection configured in terms of rules and settings?
No gather rate appears in the name of Phase 4C Refined Map Inspection. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is disabled.
Player Count
What is the rank of Phase 4C Refined Map Inspection?
In the top – of all ranked servers, Phase 4C Refined Map Inspection is #14,095 on player hours over the last seven days.
How full is Phase 4C Refined Map Inspection?
At present, Phase 4C Refined Map Inspection is offline; the last sighting was 28 days 17 hours ago.
Wipe Frequency
What happens on wipe day at Phase 4C Refined Map Inspection?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Phase 4C Refined Map Inspection wipe?
There are too few wipes on record for Phase 4C Refined Map Inspection to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 28 days 17 hours ago the current world was created.
Server Info
What is the server location for Phase 4C Refined Map Inspection?
For Phase 4C Refined Map Inspection, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 35.132.96.40:28155.
Phase 4C Refined Map Inspection is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Phase 4C Refined Map Inspection. Joining requires the same protocol on your game, which Steam updates.
Is Phase 4C Refined Map Inspection up, and how consistent is its uptime?
No response from Phase 4C Refined Map Inspection. It was last seen 28 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags & Filters
What is the meaning of the tags on Phase 4C Refined Map Inspection?
Published by Phase 4C Refined Map Inspection for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Phase 4C Refined Map Inspection show up in Rust Analytics lists and filters?
On Rust Analytics, Phase 4C Refined Map Inspection matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What steps do I take to join Phase 4C Refined Map Inspection?
The console route: start Rust, press F1, enter client.connect 35.132.96.40:28155. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.