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RUST ANALYTICS
LIVE33,689PLY11,451SRV
QUOTE 36.142.54.71:28015 Offline checked 26d ago

Name of Server as Shown on the Client Server List

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,481
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average186/200−33−15.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average105/200−34−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average247/350+17+7.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average109/200−22−16.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average80/300−38−32.3%

Quick answers

from the figures on this page

Map and Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Activity

What is the rank of Name of Server as Shown on the Client Server List?

For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,481 on player hours, in the top – of all ranked servers.

How many players does Name of Server as Shown on the Client Server List have?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 26 days 17 hours ago.

Wipe Frequency

On what cycle does Name of Server as Shown on the Client Server List wipe?

There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 17 hours old.

Server Details

Where can Name of Server as Shown on the Client Server List be found?

There is no region published for Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 36.142.54.71:28015.

Name of Server as Shown on the Client Server List runs which version of Rust?

The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

Name of Server as Shown on the Client Server List is down. The last time we saw it was 26 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 36.142.54.71:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.