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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 37.114.56.37:27031 Offline checked 4d ago

Good Neighbors Bad Neighbors

Players · last
0/ 80
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#7,087
8836 places down
Last wipe
13d ago
no schedule published
Next wipe
21d 18h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 18h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 18hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Good Neighbors Bad Neighbors?

The name of Good Neighbors Bad Neighbors carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Good Neighbors Bad Neighbors?

A procedural map runs on Good Neighbors Bad Neighbors, created by the game.

Player Count

What position does Good Neighbors Bad Neighbors hold in the server rankings?

For the last seven days, Good Neighbors Bad Neighbors holds rank #15,923 on player hours, in the top 72% of all ranked servers.

How many players does Good Neighbors Bad Neighbors have?

Right now, Good Neighbors Bad Neighbors is offline; the last sighting was 4 days 11 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does Good Neighbors Bad Neighbors handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Good Neighbors Bad Neighbors wipe?

Once a month, at the force wipe, Good Neighbors Bad Neighbors wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 6 hours.

Server Details

What is the location of Good Neighbors Bad Neighbors?

No region is published by Good Neighbors Bad Neighbors. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.114.56.37:27031.

Good Neighbors Bad Neighbors runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Good Neighbors Bad Neighbors. The protocol has to match for you to join, and Steam applies that update.

Is Good Neighbors Bad Neighbors up, and how consistent is its uptime?

Offline at this moment: Good Neighbors Bad Neighbors. Last seen 4 days 11 hours ago. 37% is its uptime for the last 7 full days, 62 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Good Neighbors Bad Neighbors?

Published by Good Neighbors Bad Neighbors for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp80 (Max players): It holds 80 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Good Neighbors Bad Neighbors appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Good Neighbors Bad Neighbors: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Good Neighbors Bad Neighbors?

The console route: start Rust, press F1, enter client.connect 37.114.56.37:27031. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp80
Max players It holds 80 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.