#1
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,728 top 66%
- Rank · 7d ago
- #7,326 ▼8402 places down
- Last wipe
- 28d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 101/1000 | ▼−2−2.1% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 40/1000 | ▼−4−9.6% | |
| 3 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 83/200 | ▲+6+7.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 90/700 | ▼−81−47.4% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 37/650 | ▪+0+0.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 65 on average | 12/1000 | ▼−1−10.0% |
Quick answers
from the figures on this pageRules & Settings
How is #1 configured in terms of rules and settings?
No gather rate is given in the name of #1. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on #1?
The game generates the procedural map on #1.
Population
What position does #1 hold in the server rankings?
For the last seven days, #1 holds rank #15,728 on player hours, in the top 66% of all ranked servers.
What is the population on #1?
Right now, #1 is offline; the last sighting was 14 days 22 hours ago.
Wipe Frequency
On what cycle does #1 wipe?
The estimate for #1's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 28 days 14 hours old. The tags state monthly wipes.
Server Details
Where can #1 be found?
For #1, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 37.135.183.19:28015 is its address.
#1 runs which version of Rust?
The version in use at #1: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is #1 up, and how consistent is its uptime?
Offline at this moment: #1. Last seen 14 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on #1?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which #1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
#1 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, #1 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What steps do I take to join #1?
Type client.connect 37.135.183.19:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.