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RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 37.135.183.49:28015 Offline checked 7d ago

#1

monthly wipes
Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,782
top 61%
Rank · 7d ago
#9,084
4698 places down
Last wipe
12d ago
monthly schedule
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average514/600+3+0.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average456/525+28+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−64−18.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average426/475−14−3.2%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average352/400−24−6.4%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 278 on average334/420+5+1.6%

Quick answers

from the figures on this page

Server Rules

How is #1 configured in terms of rules and settings?

The name of #1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on #1?

A procedural map runs on #1, created by the game.

Activity

What position does #1 hold in the server rankings?

For the last seven days, #1 holds rank #13,782 on player hours, in the top 61% of all ranked servers.

What is the population on #1?

At present, #1 is offline; the last sighting was 7 days 15 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

On what cycle does #1 wipe?

The estimate for #1's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days. Its tags list a wipe each month.

Server Info

What is the location of #1?

There is no region published for #1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.135.183.49:28015 is its address.

#1 is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what #1 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of #1?

#1 is down. The last time we saw it was 7 days 15 hours ago. 7 full days have passed with 2% uptime, 4 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags & Filters

How should you interpret the tags on #1?

Published by #1 for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does #1 show up in Rust Analytics lists and filters?

On Rust Analytics, #1 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join #1?

Type client.connect 37.135.183.49:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.