#1
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #6,856 top 31%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 19 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 31/1000 | ▼−55−64.0% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 59/700 | ▼−23−27.8% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 15/650 | ▼−14−48.9% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average | 56/200 | ▼−21−27.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average | 297/700 | ▼−104−25.9% |
Quick answers
from the figures on this pageRules & Settings
How is #1 configured in terms of rules and settings?
No gather rate appears in the name of #1. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on #1?
A procedural map runs on #1, created by the game.
Population
Where does #1 sit in the rankings?
In the top 31% of all ranked servers, #1 is #6,856 on player hours over the last seven days.
What is the population on #1?
Right now, #1 is offline; the last sighting was 3 days 11 hours ago. Average players over seven days: 1; peak: 1.
Wipe Schedule
How often does #1 wipe?
Using the force wipe, #1's next wipe is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 5 days 22 hours old. The tags state monthly wipes.
Server Overview
What is the server location for #1?
No region is published by #1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.135.183.60:28015 is its address.
What Rust version is #1 running?
The build is Rust network protocol 2634 and build 167398 on Windows, running on #1. Joining requires the same protocol on your game, which Steam updates.
How reliable is #1 and is it currently online?
No response from #1. It was last seen 3 days 11 hours ago. The last 4 full days give 21% uptime, 20 hours on out of 96. The earliest Rust Analytics saw it was 9 October 2026.
Tags & Filters
What is the meaning of the tags on #1?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which #1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does #1 show up in Rust Analytics lists and filters?
On Rust Analytics, #1 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to Join
How can I connect to #1?
The console route: start Rust, press F1, enter client.connect 37.135.183.60:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.