#1
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,869 top 64%
- Rank · 7d ago
- #5,763 ▼8106 places down
- Last wipe
- 29d ago monthly schedule
- Next wipe
- 22d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 51/1000 | ▼−52−50.5% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 14/1000 | ▼−19−57.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 60/700 | ▼−70−53.8% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 18/650 | ▼−17−48.2% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 66 on average | 62/200 | ▼−16−21.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average | 138/1000 | ▲+124+851.7% |
Quick answers
from the figures on this pageMap and Rules
How is #1 configured in terms of rules and settings?
The name of #1 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on #1?
#1 uses a procedural map, which the game generates.
Player Count
What is the rank of #1?
In the top 64% of all ranked servers, #1 is #13,869 on player hours over the last seven days.
How many players does #1 have?
Right now, #1 is offline; the last sighting was 20 days 15 hours ago.
Wipe Cycle
On what cycle does #1 wipe?
From the force wipe, the next wipe at #1 is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 29 days 9 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the server location for #1?
No region is published by #1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.135.183.86:28015.
What Rust version is #1 running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on #1. Your game needs the same protocol to get in; Steam takes care of the update.
Is #1 up, and how consistent is its uptime?
No response from #1. It was last seen 20 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.
Server Tags
How should you interpret the tags on #1?
These tags are published by #1 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
#1 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include #1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What is the process to join #1?
The console route: start Rust, press F1, enter client.connect 37.135.183.86:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.