Rust: City of Tarkov [EU] test
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 1 peak 2
- Rank
- #4,088 top 18% · #1423 in EU
- Rank · 7d ago
- #16,709 ▲12621 places up
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 22d 0h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 94 player hours, last seven days
- Map
- – Tarkov City
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [RU] Vanilla FieldEU · groups of 5 · monthly · 1 on average | 2/200 | ▲+1+71.4% | |
| 2 | Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average | 0/75 | ▼−3−100.0% | |
| 3 | Rustoria.co - EU Low PopEU · groups of 6 · monthly · 95 on average | 134/150 | ▲+7+5.6% | |
| 4 | Rustafied.com - EU Low PopEU · groups of 6 · monthly · 85 on average | 134/150 | ▲+19+16.3% | |
| 5 | [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Yarın 18:00 da WipeEU · groups of 5 · monthly · 46 on average | 25/200 | ▼−22−46.2% | |
| 6 | [GER/DE] Sterben für AnfängerEU · groups of 5 · monthly · 20 on average | 42/125 | ▲+10+30.9% |
Quick answers
from the figures on this pageRules & Settings
How is Rust: City of Tarkov [EU] test configured in terms of rules and settings?
No gather rate is given in the name of Rust: City of Tarkov [EU] test. 5 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Activity
What is the rank of Rust: City of Tarkov [EU] test?
On seven-day player hours, Rust: City of Tarkov [EU] test sits at #4,088, in the top 18% across ranked servers and #1,423 in Europe.
How full is Rust: City of Tarkov [EU] test?
0 of 150 slots on Rust: City of Tarkov [EU] test are filled at the moment. The seven-day average is 1 players, with a peak of 2. At 21:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Cycle
When does Rust: City of Tarkov [EU] test schedule its wipes?
From the force wipe, the next wipe at Rust: City of Tarkov [EU] test is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 13 days 14 hours ago the current world was created. Its tags list a wipe each month.
Server Info
What is the server location for Rust: City of Tarkov [EU] test?
The EU tag and Europe are what Rust: City of Tarkov [EU] test lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.142.157.187:28015 is its address.
Rust: City of Tarkov [EU] test runs which version of Rust?
Rust network protocol 2634 and build 167584 on Linux is what Rust: City of Tarkov [EU] test runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust: City of Tarkov [EU] test?
The server is live: Rust: City of Tarkov [EU] test is online. The last 6 full days give 99% uptime, 142 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.
Tags & Filters
How should you interpret the tags on Rust: City of Tarkov [EU] test?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp150 (Max players): Capacity: 150 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe, which Rust: City of Tarkov [EU] test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Rust: City of Tarkov [EU] test?
On Rust Analytics, Rust: City of Tarkov [EU] test matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Rust: City of Tarkov [EU] test?
The console route: start Rust, press F1, enter client.connect 37.142.157.187:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167584,ts5,^o^z
Game
gmvanilla
mp150
ts5
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.