Skip to the page
RUST ANALYTICS
LIVE32,815PLY11,466SRV
QUOTE 37.187.135.158:29015 Online EU checked 9m ago

A-42 | Development

moddedcarbon
Players · last
0/ 42
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 42
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#14,101
top 64% · #2388 in EU
Rank · 7d ago
#15,970
1869 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC3d ago 2 – running 0
Thu 1 Oct, 20:03 UTC FW13d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC30d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average28/999−10−27.3%
2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average10/100−119−92.2%
3AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average7/100−2−19.2%
4Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average8/150+6+317.4%
5ShockRust | Build ОбновлениеEU · no group limit · 8 on average0/50−2−100.0%
6[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average0/50−5−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A-42 | Development?

The name of A-42 | Development carries no gather rate. The default group size of 8 players applies here. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is active.

Which map is played on A-42 | Development?

A-42 | Development uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

What position does A-42 | Development hold in the server rankings?

In the top 64% of all ranked servers, A-42 | Development is #14,101 on player hours over the last seven days and #2,388 in Europe.

How many players does A-42 | Development have?

0 of 42 slots on A-42 | Development are filled right now. Average players over seven days: 0; peak: 2.

Wipe Cycle

What can you expect on wipe day for A-42 | Development?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

How often does A-42 | Development wipe?

There is no next wipe to predict for A-42 | Development, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 13 hours old.

Server Info

Where can A-42 | Development be found?

With the EU tag, A-42 | Development lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.187.135.158:29015 is its address.

Is A-42 | Development performing well?

Server fps over the last 48 hours: 144 on average, 141 at the lowest. The entity count reached 32,764, covering buildings, deployables and all else in the world. Memory use peaked at 3,314 MB. Low fps and growing entities are the source of felt lag.

A-42 | Development runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A-42 | Development. Your game needs the same protocol to get in; Steam takes care of the update.

Is A-42 | Development up, and how consistent is its uptime?

The server is live: A-42 | Development is online. 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on A-42 | Development?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp42 (Max players): It holds 42 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed over for aim and PvP practice; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Europe is its browser listing, which A-42 | Development publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature A-42 | Development?

On Rust Analytics, A-42 | Development matches these lists: Rust servers: Europe, Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join A-42 | Development?

Type client.connect 37.187.135.158:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/TQsD4Nh2SX.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2634,^z,^y,^c,^e,^d,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp42
Max players It holds 42 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^e
Minigames The minigame list covers arenas, Bedwars, parkour and others.
^d
Combat training Loot is handed over for aim and PvP practice.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.