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RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 37.20.237.54:28015 Offline checked 10d ago

UODA

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,546
top 68%
Rank · 7d ago
#12,542
3004 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:54 UTC10d ago 1 – running 0
Fri 2 Oct, 07:59 UTC11d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average270/325+30+12.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average256/325+71+38.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average332/350−70−17.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average244/300+82+50.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250+1+2.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average219/350+56+34.7%

Quick answers

from the figures on this page

Rules & Settings

How is UODA configured in terms of rules and settings?

The name of UODA carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on UODA?

A procedural map runs on UODA, created by the game.

Population

Where does UODA sit in the rankings?

For the last seven days, UODA holds rank #15,546 on player hours, in the top 68% of all ranked servers.

How many players does UODA have?

Right now, UODA is offline; the last sighting was 10 days 12 hours ago.

Wipe Schedule

What happens on wipe day at UODA?

Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does UODA wipe?

There are too few wipes on record for UODA to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 13 hours old.

Server Details

What is the server location for UODA?

There is no region published for UODA. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.20.237.54:28015 is its address.

UODA is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what UODA runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is UODA and is it currently online?

UODA is down. The last time we saw it was 10 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

What is the meaning of the tags on UODA?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which UODA publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does UODA show up in Rust Analytics lists and filters?

These Rust Analytics lists include UODA: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to UODA?

The console route: start Rust, press F1, enter client.connect 37.20.237.54:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.