server_name
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,032 top 71%
- Rank · 7d ago
- #15,837 ▼195 places down
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 540/600 | ▲+19+3.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 436/450 | ▼−41−8.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 225/225 | ▼−48−17.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 440/450 | ▪+0−0.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−32−45.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 374/450 | ▲+34+9.8% |
Quick answers
from the figures on this pageRules & Settings
How is server_name configured in terms of rules and settings?
No gather rate is given in the name of server_name. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on server_name?
A procedural map runs on server_name, created by the game.
Activity
Where does server_name sit in the rankings?
In the top 71% of all ranked servers, server_name is #16,032 on player hours over the last seven days.
How many players does server_name have?
Right now, server_name is offline; the last sighting was 19 days 19 hours ago.
Wipe Schedule
On what cycle does server_name wipe?
There are too few wipes on record for server_name to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 days 20 hours.
Server Overview
Where can server_name be found?
For server_name, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.204.110.144:28015.
server_name is on which Rust version?
The build is Rust network protocol 2633 and build 164434 on Windows, running on server_name. Joining requires the same protocol on your game, which Steam updates.
Is server_name up, and how consistent is its uptime?
server_name is down. The last time we saw it was 19 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.
Tags & Filters
How should you interpret the tags on server_name?
Published by server_name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164434 (Build): It runs build 164434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature server_name?
The following Rust Analytics lists feature server_name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join server_name?
The console route: start Rust, press F1, enter client.connect 37.204.110.144:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164434,ts8
Game
gmrust
mp1
ts8
v2633
cs164434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.