#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
Key statistics
the figures behind the quote- Players now
- 2/ 50 4% full
- Change · 24h
- ▪+0 +33.3% from 2
- 7-day average
- 2 peak 9
- Rank
- #2,155 top 10% · #808 in EU
- Rank · 7d ago
- #1,610 ▼545 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 22h Thu 15 Oct, 18:15 UTC
- Group limit
- teams off players per team
- Gather rate
- 1x read from the name
- Score
- 406 player hours, last seven days
- Map
- 3750 Procedural Map
- First seen
- 13 Sep 2026 2.rustmax.ru
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14 days between real wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 0% else halves by day 7
Coming wipes
- 1d 22hThu 15 Oct, 18:15 UTC
- 15d 22hThu 29 Oct, 18:15 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 29d 22hThu 12 Nov, 18:15 UTC
- 43d 22hThu 26 Nov, 18:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW12d ago | 13 | – | running | 5 |
| Thu 17 Sep, 18:15 UTC26d ago | 17 | halved by day 7 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 10 on average | 10/100 | ▲+1+15.4% | |
| 2 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 312/2000 | ▲+6+2.0% | |
| 3 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average | 64/100 | ▲+12+22.1% | |
| 4 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 32 on average | 40/50 | ▲+6+17.9% | |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 29 on average | 34/100 | ▲+7+25.5% | |
| 6 | [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 28 on average | 33/100 | ▼−2−6.8% |
Quick answers
from the figures on this pageServer Rules
How is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS configured in terms of rules and settings?
A gather rate of 1x appears in the name of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. A group limit is not published. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
A procedural map of size 3,750 runs on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, created by the game.
Player Count
Where does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS sit in the rankings?
In the top 10% of all ranked servers, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is #2,155 on player hours over the last seven days and #808 in Europe.
How many players does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS have?
2 of 50 slots on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS are filled at the moment. The seven-day average is 2 players, with a peak of 9. At 18:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.
Wipe Schedule
What can you expect on wipe day for #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
Recent wipes at this server drew an average peak of 15 players. 46 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 7 when it did not hold.
On what cycle does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe?
The schedule at #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 18:15 UTC the next wipe is due. Its world now is 12 days old. A fortnightly wipe is published in its tags.
Server Overview
What is the location of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The EU tag and Europe are what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.230.137.162:20530.
How is the performance on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
Server fps over the last 48 hours: 76 on average, 28 at the lowest. At its peak it held 104,088 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,010 MB. What players feel as lag is low fps together with a rising entity count.
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs which version of Rust?
Rust network protocol 2634 and build 167584 on Linux is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is up. It is taking players now. 8 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 99% uptime, 167 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
Published by #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are tougher; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Who is behind #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The same operator most likely runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and the 1 other server we track that publishes a rustmax.ru hostname.
On Rust Analytics, which lists and filters feature #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
The following Rust Analytics lists feature #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
Joining the Server
What is the process to join #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?
Type client.connect 37.230.137.162:20530 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://rustmax.gamestores.app.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,EU,^p,gmhardcore,cs167584,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
