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RUST ANALYTICS
LIVE38,804PLY11,462SRV
QUOTE 37.27.235.111:28010 Online EU checked 11m ago

Wolf-SWE-PVE 10X

10x biweekly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
Day range 0 4
7-day avg 2 peak 9
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
2
peak 9
Rank
#2,658
top 12% · #995 in EU
Rank · 7d ago
#3,183
525 places up
Last wipe
13d ago
biweekly schedule
Next wipe
15h
Thu 15 Oct, 18:15 UTC
Group limit
6 max
players per team
Gather rate
10x
read from the name
Score
260
player hours, last seven days
Map
4000
Procedural Map · seed 459635684
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:15 UTCin 15h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 10

Coming wipes

  1. 15hThu 15 Oct, 18:15 UTC
  2. 14d 15hThu 29 Oct, 18:15 UTC
  3. 21d 16hThu 5 Nov, 19:00 UTCFW
  4. 28d 15hThu 12 Nov, 18:15 UTC
  5. 42d 15hThu 26 Nov, 18:15 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:15 UTC FW13d ago 4 – running 4
Thu 17 Sep, 18:44 UTC27d ago 5 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 55 on average25/100−1−4.8%
2[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 18 on average3/100−3−47.8%
3[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average4/100+1+41.2%
4[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|BossEU · groups of 8+ · 10x · biweekly · 6 on average0/100−1
5[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLSEU · groups of 8+ · 10x · biweekly · 3 on average2/100+0+0.0%
6[EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 3 on average0/50+0

Quick answers

from the figures on this page

Server Rules

How is Wolf-SWE-PVE 10X configured in terms of rules and settings?

Wolf-SWE-PVE 10X carries its gather rate in its name: 10x. 6 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Wolf-SWE-PVE 10X?

Wolf-SWE-PVE 10X uses a procedural map of size 4,000 with seed 459635684, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Wolf-SWE-PVE 10X sit in the rankings?

In the top 12% of all ranked servers, Wolf-SWE-PVE 10X is #2,658 on player hours over the last seven days and #995 in Europe.

How full is Wolf-SWE-PVE 10X?

0 of 50 slots on Wolf-SWE-PVE 10X are filled right now. The mean over the last seven days is 2 players, reaching 9 at its highest. At 17:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Frequency

How does Wolf-SWE-PVE 10X handle wipe day?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 10 the crowd dropped below half.

How often does Wolf-SWE-PVE 10X wipe?

The prediction follows the tag because too few of Wolf-SWE-PVE 10X's wipes are on record to confirm its schedule. On Thursday 15 October at 18:15 UTC the next wipe is due. This world has been running for 13 days 8 hours. A fortnightly wipe is published in its tags.

Server Overview

Where can Wolf-SWE-PVE 10X be found?

The EU tag and Europe are what Wolf-SWE-PVE 10X lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.27.235.111:28010.

What is the performance like on Wolf-SWE-PVE 10X?

Server fps over the last 48 hours: 22 on average, 5 at the lowest. The entity count reached 105,952, covering buildings, deployables and all else in the world. The memory ceiling reached 2,784 MB. A climbing entity count plus low fps is the lag players report.

Wolf-SWE-PVE 10X runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Wolf-SWE-PVE 10X. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Wolf-SWE-PVE 10X?

The server is live: Wolf-SWE-PVE 10X is online. The reported uptime puts its last restart at about 20 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Wolf-SWE-PVE 10X?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe, which Wolf-SWE-PVE 10X publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Wolf-SWE-PVE 10X appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Wolf-SWE-PVE 10X: 10x Rust servers, Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Joining the Server

What is the process to join Wolf-SWE-PVE 10X?

The console route: start Rust, press F1, enter client.connect 37.27.235.111:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/jzdmbNmk5e.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts6
Group limit Team size caps at 6.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.