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RUST ANALYTICS
LIVE78,694PLY11,579SRV
QUOTE 37.27.71.53:28015 Online checked 12m ago

CASUAL PVE [EU] | Skills/Zombies/RaidableBases

monthly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,521
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
monthly schedule
Next wipe
20d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 1636426174
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75114:0020:0002:0008:0014:0020:00Wiped Wed 14 Oct, 14:53 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020014:0020:0002:0008:0014:0020:00Wiped Wed 14 Oct, 14:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 20d 21h

The force wipe · high confidence

Coming wipes

  1. 20d 21hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:08 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 68 on average53/200+21+66.1%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average78/150+23+42.2%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 31 on average30/100−1−2.4%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 29 on average27/200+6+27.6%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 28 on average54/100+18+49.7%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average29/200+9+44.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

No gather rate is given in the name of CASUAL PVE [EU] | Skills/Zombies/RaidableBases. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

CASUAL PVE [EU] | Skills/Zombies/RaidableBases uses a procedural map of size 5,000 with seed 1636426174, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does CASUAL PVE [EU] | Skills/Zombies/RaidableBases hold in the server rankings?

For the last seven days, CASUAL PVE [EU] | Skills/Zombies/RaidableBases holds rank #15,521 on player hours, in the top 70% of all ranked servers.

How full is CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

On CASUAL PVE [EU] | Skills/Zombies/RaidableBases, 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 0 players.

Wipe Cycle

When does CASUAL PVE [EU] | Skills/Zombies/RaidableBases schedule its wipes?

A single monthly wipe is what CASUAL PVE [EU] | Skills/Zombies/RaidableBases runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 30 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can CASUAL PVE [EU] | Skills/Zombies/RaidableBases be found?

Its name points to Europe, but CASUAL PVE [EU] | Skills/Zombies/RaidableBases publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 37.27.71.53:28015.

How is the performance on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

Average server fps for the last 48 hours is 139; the floor was 111. 143,130 entities is the maximum carried: buildings, deployables and everything else. Up to 5,944 MB of memory was used. A climbing entity count plus low fps is the lag players report.

CASUAL PVE [EU] | Skills/Zombies/RaidableBases is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on CASUAL PVE [EU] | Skills/Zombies/RaidableBases. Joining requires the same protocol on your game, which Steam updates.

How reliable is CASUAL PVE [EU] | Skills/Zombies/RaidableBases and is it currently online?

The server is live: CASUAL PVE [EU] | Skills/Zombies/RaidableBases is online. The reported uptime puts its last restart at about 28 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags & Filters

How should you interpret the tags on CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

These tags are published by CASUAL PVE [EU] | Skills/Zombies/RaidableBases and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does CASUAL PVE [EU] | Skills/Zombies/RaidableBases show up in Rust Analytics lists and filters?

On Rust Analytics, CASUAL PVE [EU] | Skills/Zombies/RaidableBases matches these lists: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to Join

How can I connect to CASUAL PVE [EU] | Skills/Zombies/RaidableBases?

The console route: start Rust, press F1, enter client.connect 37.27.71.53:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.