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RUST ANALYTICS
LIVE65,847PLY11,672SRV
QUOTE 37.29.40.10:28015 Offline checked 7d ago

nameserver

Players · last
1/ 15
n/a24h
7% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,769
top 61%
Rank · 7d ago
#14,462
693 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct7 Oct10 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC11d ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average324/400+46+16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average316/400+80+33.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average312/325−74−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average275/375+72+35.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average52/250−9−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average248/400+29+13.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on nameserver?

A procedural map runs on nameserver, created by the game.

Population

What is the rank of nameserver?

For the last seven days, nameserver holds rank #13,769 on player hours, in the top 61% of all ranked servers.

What is the population on nameserver?

Right now, nameserver is offline; the last sighting was 7 days 8 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

When does nameserver schedule its wipes?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 15 hours ago the current world was created.

Server Info

What is the server location for nameserver?

For nameserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 37.29.40.10:28015.

nameserver is on which Rust version?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of nameserver?

No response from nameserver. It was last seen 7 days 8 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. The earliest Rust Analytics saw it was 26 September 2026.

Tags and Rankings

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join nameserver?

Type client.connect 37.29.40.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.