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RUST ANALYTICS
LIVE35,755PLY11,456SRV
QUOTE 37.29.41.18:28015 Offline checked 8d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,993
top 71%
Rank · 7d ago
#14,462
1531 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC12d ago – – running 1
Fri 25 Sep, 23:23 UTC19d ago – – 6.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average119/200−49−29.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average76/200−16−17.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average446/475+85+23.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average81/200−15−15.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average20/250+2+9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average85/125−8−8.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on nameserver?

nameserver uses a procedural map, which the game generates.

Population

Where does nameserver sit in the rankings?

In the top 71% of all ranked servers, nameserver is #15,993 on player hours over the last seven days.

How many players does nameserver have?

Right now, nameserver is offline; the last sighting was 8 days 13 hours ago.

Wipe Schedule

When does nameserver schedule its wipes?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 21 hours ago the current world was created.

Server Details

What is the location of nameserver?

There is no region published for nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 37.29.41.18:28015 is its address.

nameserver runs which version of Rust?

The version in use at nameserver: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of nameserver?

Offline at this moment: nameserver. Last seen 8 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nameserver?

These Rust Analytics lists include nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join nameserver?

Type client.connect 37.29.41.18:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players It holds 15 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.