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RUST ANALYTICS
LIVE61,086PLY11,661SRV
QUOTE 37.47.71.157:28015 Offline checked 16d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,949
top 71%
Rank · 7d ago
#13,042
3907 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average291/325+51+21.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average269/325+84+45.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average331/350−71−17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average264/300+102+63.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average53/250+4+8.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average231/350+68+42.1%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Server Name?

My Server Name uses a procedural map, which the game generates.

Population

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #16,949 on player hours, in the top 71% of all ranked servers.

What is the population on My Server Name?

At present, My Server Name is offline; the last sighting was 16 days ago.

Wipe Frequency

How often does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 40 days 1 hours old.

Server Details

What is the server location for My Server Name?

There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.47.71.157:28015.

My Server Name runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Joining requires the same protocol on your game, which Steam updates.

Is My Server Name up, and how consistent is its uptime?

Offline at this moment: My Server Name. Last seen 16 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Server Name publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Server Name?

On Rust Analytics, My Server Name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Server Name?

The console route: start Rust, press F1, enter client.connect 37.47.71.157:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.