RustyForgeStaging
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,608 top 70%
- Rank · 7d ago
- #10,894 ▼5714 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 11.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 10:48 UTC14d ago | 1 | – | running | 0 |
| Thu 17 Sep, 12:52 UTC26d ago | 1 | held half | 11.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 204/225 | ▼−15−6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 123/200 | ▼−16−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 236/275 | ▲+6+2.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 111/200 | ▼−20−15.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 11/250 | ▼−21−65.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 104/100 | ▼−14−12.0% |
Quick answers
from the figures on this pageServer Rules
How is RustyForgeStaging configured in terms of rules and settings?
No gather rate appears in the name of RustyForgeStaging. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustyForgeStaging?
The game generates the procedural map on RustyForgeStaging.
Player Count
What is the rank of RustyForgeStaging?
In the top 70% of all ranked servers, RustyForgeStaging is #16,608 on player hours over the last seven days.
How full is RustyForgeStaging?
Right now, RustyForgeStaging is offline; the last sighting was 12 days 21 hours ago.
Wipe Frequency
What happens on wipe day at RustyForgeStaging?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does RustyForgeStaging wipe?
There are too few wipes on record for RustyForgeStaging to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 14 days 20 hours old.
Server Details
What is the location of RustyForgeStaging?
For RustyForgeStaging, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 37.55.164.224:28015.
RustyForgeStaging is on which Rust version?
Rust network protocol 2634 and build 166462 on Windows is what RustyForgeStaging runs. Joining requires the same protocol on your game, which Steam updates.
Is RustyForgeStaging up, and how consistent is its uptime?
RustyForgeStaging is down. The last time we saw it was 12 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Tags and Rankings
What is the meaning of the tags on RustyForgeStaging?
Published by RustyForgeStaging for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166462 (Build): Game build: 166462; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
RustyForgeStaging appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RustyForgeStaging matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to RustyForgeStaging?
Type client.connect 37.55.164.224:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8
Game
gmrust
mp10
ts8
v2634
cs166462
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.