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RUST ANALYTICS
LIVE65,847PLY11,672SRV
QUOTE 37.79.37.86:28015 Offline checked 24d ago

LocalRustServer1337

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,269
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average324/400+46+16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average316/400+80+33.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average312/325−74−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average275/375+72+35.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average52/250−9−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average248/400+29+13.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LocalRustServer1337?

The name of LocalRustServer1337 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on LocalRustServer1337?

A procedural map runs on LocalRustServer1337, created by the game.

Activity

What is the rank of LocalRustServer1337?

In the top – of all ranked servers, LocalRustServer1337 is #13,269 on player hours over the last seven days.

How many players does LocalRustServer1337 have?

At present, LocalRustServer1337 is offline; the last sighting was 24 days 12 hours ago.

Wipe Cycle

When does LocalRustServer1337 schedule its wipes?

The record holds too few of LocalRustServer1337's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 15 hours old.

Server Info

What is the server location for LocalRustServer1337?

There is no region published for LocalRustServer1337. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 37.79.37.86:28015 is its address.

LocalRustServer1337 is on which Rust version?

The version in use at LocalRustServer1337: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of LocalRustServer1337?

LocalRustServer1337 is down. The last time we saw it was 24 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Server Tags

How should you interpret the tags on LocalRustServer1337?

Published by LocalRustServer1337 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature LocalRustServer1337?

These Rust Analytics lists include LocalRustServer1337: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join LocalRustServer1337?

The console route: start Rust, press F1, enter client.connect 37.79.37.86:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.