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RUST ANALYTICS
LIVE68,352PLY11,604SRV
QUOTE 38.126.95.54:28015 Offline checked 5d ago

My Private PVE Server

moddedoxidepve
Players · last
0/ 1
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,086
top 63%
Rank · 7d ago
#16,485
2399 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average192/2000−34−15.0%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average71/2000−65−47.8%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average80/200+4+5.3%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200+9+21.9%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average93/100+2+1.6%

Quick answers

from the figures on this page

Rules & Settings

How is My Private PVE Server configured in terms of rules and settings?

No gather rate appears in the name of My Private PVE Server. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on My Private PVE Server?

A procedural map runs on My Private PVE Server, created by the game.

Player Count

Where does My Private PVE Server sit in the rankings?

In the top 63% of all ranked servers, My Private PVE Server is #14,086 on player hours over the last seven days.

How full is My Private PVE Server?

At present, My Private PVE Server is offline; the last sighting was 5 days 18 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

On what cycle does My Private PVE Server wipe?

There are too few wipes on record for My Private PVE Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 22 hours old.

Server Overview

Where can My Private PVE Server be found?

There is no region published for My Private PVE Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 38.126.95.54:28015 is its address.

What Rust version is My Private PVE Server running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on My Private PVE Server. The protocol has to match for you to join, and Steam applies that update.

Is My Private PVE Server up, and how consistent is its uptime?

Offline at this moment: My Private PVE Server. Last seen 5 days 18 hours ago. 2% is its uptime for the last 7 full days, 4 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

What is the meaning of the tags on My Private PVE Server?

Published by My Private PVE Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

My Private PVE Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Private PVE Server matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to My Private PVE Server?

Type client.connect 38.126.95.54:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.