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RUST ANALYTICS
LIVE47,399PLY11,539SRV
QUOTE 38.22.128.234:28315 Offline checked 20d ago

MCRS Aux01 Test Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,670
top 71%
Rank · 7d ago
#12,190
3480 places down
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 69420
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 23:12 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average221/275+26+13.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average159/200+12+8.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average471/475+65+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average143/200−12−7.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average155/275+22+16.4%

Quick answers

from the figures on this page

Rules & Settings

How is MCRS Aux01 Test Server configured in terms of rules and settings?

The name of MCRS Aux01 Test Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on MCRS Aux01 Test Server?

MCRS Aux01 Test Server uses a procedural map of size 3,000 with seed 69420, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of MCRS Aux01 Test Server?

For the last seven days, MCRS Aux01 Test Server holds rank #15,670 on player hours, in the top 71% of all ranked servers.

How full is MCRS Aux01 Test Server?

Right now, MCRS Aux01 Test Server is offline; the last sighting was 20 days 11 hours ago.

Wipe Schedule

What can you expect on wipe day for MCRS Aux01 Test Server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does MCRS Aux01 Test Server schedule its wipes?

The record holds too few of MCRS Aux01 Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 23 days old.

Server Info

What is the location of MCRS Aux01 Test Server?

There is no region published for MCRS Aux01 Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 38.22.128.234:28315.

MCRS Aux01 Test Server is on which Rust version?

Rust network protocol 2633 and build 165518 on Windows is what MCRS Aux01 Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is MCRS Aux01 Test Server up, and how consistent is its uptime?

No response from MCRS Aux01 Test Server. It was last seen 20 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on MCRS Aux01 Test Server?

Published by MCRS Aux01 Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165518 (Build): Build 165518; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

MCRS Aux01 Test Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature MCRS Aux01 Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join MCRS Aux01 Test Server?

The console route: start Rust, press F1, enter client.connect 38.22.128.234:28315. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165518,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165518
Build Build 165518.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.