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RUST ANALYTICS
LIVE37,851PLY11,466SRV
QUOTE 38.64.19.137:28115 Offline checked 10d ago

RustDev staging test (local only)

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,962
top 71%
Rank · 7d ago
#16,953
991 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average56/300−33−37.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average8/1000−20−71.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average1/1000−6−86.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average19/700−8−29.0%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200+1+29.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustDev staging test (local only)?

The name of RustDev staging test (local only) carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on RustDev staging test (local only)?

The game generates the procedural map on RustDev staging test (local only).

Activity

Where does RustDev staging test (local only) sit in the rankings?

For the last seven days, RustDev staging test (local only) holds rank #15,962 on player hours, in the top 71% of all ranked servers.

How full is RustDev staging test (local only)?

Right now, RustDev staging test (local only) is offline; the last sighting was 10 days 10 hours ago.

Wipe Schedule

When does RustDev staging test (local only) schedule its wipes?

No rhythm can be told for RustDev staging test (local only) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 11 hours old.

Server Details

What is the location of RustDev staging test (local only)?

No region is published by RustDev staging test (local only). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 38.64.19.137:28115.

RustDev staging test (local only) runs which version of Rust?

The version in use at RustDev staging test (local only): Rust network protocol 2634 and build 166655, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustDev staging test (local only)?

No response from RustDev staging test (local only). It was last seen 10 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RustDev staging test (local only)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166655 (Build): Build 166655; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustDev staging test (local only) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

RustDev staging test (local only) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustDev staging test (local only): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to RustDev staging test (local only)?

Type client.connect 38.64.19.137:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166655
Build Build 166655.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.