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RUST ANALYTICS
LIVE45,087PLY11,491SRV
QUOTE 39.144.114.132:20000 Offline checked 4d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#15,970
47 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 196 on average99/200+15+17.6%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average8/200−13−62.1%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average5/415−5−49.2%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average33/100−8−19.5%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average4/100−8−65.7%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average26/250−8−23.0%

Quick answers

from the figures on this page

Rules & Settings

How is 测试测试 configured in terms of rules and settings?

No gather rate appears in the name of 测试测试. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 测试测试?

The game generates the procedural map on 测试测试.

Population

Where does 测试测试 sit in the rankings?

For the last seven days, 测试测试 holds rank #15,923 on player hours, in the top 72% of all ranked servers.

How full is 测试测试?

At present, 测试测试 is offline; the last sighting was 4 days 3 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does 测试测试 schedule its wipes?

There are too few wipes on record for 测试测试 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 42 days.

Server Overview

Where can 测试测试 be found?

No region tag is published by 测试测试, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 39.144.114.132:20000.

测试测试 is on which Rust version?

The version in use at 测试测试: Rust network protocol 2632 and build 162434, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is 测试测试 and is it currently online?

Offline at this moment: 测试测试. Last seen 4 days 3 hours ago. 15% is its uptime for the last 7 full days, 25 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Tags and Rankings

How should you interpret the tags on 测试测试?

These tags are published by 测试测试 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature 测试测试?

These Rust Analytics lists include 测试测试: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to 测试测试?

The console route: start Rust, press F1, enter client.connect 39.144.114.132:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build It runs build 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.