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RUST ANALYTICS
LIVE41,860PLY11,480SRV
QUOTE 39.144.114.133:20000 Offline checked 7d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 196 on average96/200+27+38.3%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average11/200−1−7.0%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average1/415−6−85.5%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average30/100−14−32.5%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average5/100−6−53.8%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average25/250−11−31.0%

Quick answers

from the figures on this page

Server Rules

How is 测试测试 configured in terms of rules and settings?

No gather rate appears in the name of 测试测试. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on 测试测试?

The game generates the procedural map on 测试测试.

Activity

What position does 测试测试 hold in the server rankings?

For the last seven days, 测试测试 holds rank #15,892 on player hours, in the top 72% of all ranked servers.

How full is 测试测试?

Right now, 测试测试 is offline; the last sighting was 7 days 5 hours ago.

Wipe Frequency

On what cycle does 测试测试 wipe?

No rhythm can be told for 测试测试 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 42 days 2 hours.

Server Overview

What is the server location for 测试测试?

No region tag is published by 测试测试, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 39.144.114.133:20000 is its address.

测试测试 runs which version of Rust?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is 测试测试 and is it currently online?

测试测试 is down. The last time we saw it was 7 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 7 October 2026.

Tags and Rankings

What is the meaning of the tags on 测试测试?

These tags are published by 测试测试 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): Build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

测试测试 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 测试测试: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join 测试测试?

The console route: start Rust, press F1, enter client.connect 39.144.114.133:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build Build 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.