测试测试
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 42d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 196 on average | 97/200 | ▲+28+39.7% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 8/200 | ▼−4−32.4% | |
| 3 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average | 3/415 | ▼−4−56.5% | |
| 4 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average | 31/100 | ▼−13−30.2% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 4/100 | ▼−7−63.1% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average | 26/250 | ▼−10−28.3% |
Quick answers
from the figures on this pageServer Rules
How is 测试测试 configured in terms of rules and settings?
No gather rate is given in the name of 测试测试. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on 测试测试?
测试测试 uses a procedural map, which the game generates.
Population
What position does 测试测试 hold in the server rankings?
For the last seven days, 测试测试 holds rank #15,929 on player hours, in the top 72% of all ranked servers.
How many players does 测试测试 have?
At present, 测试测试 is offline; the last sighting was 6 days 4 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does 测试测试 schedule its wipes?
No rhythm can be told for 测试测试 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 42 days 1 hours.
Server Overview
What is the server location for 测试测试?
Its name points to Asia, but 测试测试 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 39.144.114.139:20000 is its address.
测试测试 is on which Rust version?
The build is Rust network protocol 2632 and build 162434 on Linux, running on 测试测试. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of 测试测试?
Offline at this moment: 测试测试. Last seen 6 days 4 hours ago. 12% is its uptime for the last 7 full days, 21 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on 测试测试?
Published by 测试测试 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
测试测试 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, 测试测试 matches these lists: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join 测试测试?
The console route: start Rust, press F1, enter client.connect 39.144.114.139:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp40
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.