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RUST ANALYTICS
LIVE32,821PLY11,440SRV
QUOTE 39.144.114.140:20000 Offline checked 13d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,916
top 69%
Rank · 7d ago
#16,539
623 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 194 on average115/200−7−5.9%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 143 on average42/200+20+93.8%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average9/415−12−56.6%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 94 on average52/100−15−22.2%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average8/100−6−43.9%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 57 on average22/250−24−52.6%

Quick answers

from the figures on this page

Server Rules

How is 测试测试 configured in terms of rules and settings?

No gather rate appears in the name of 测试测试. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on 测试测试?

The game generates the procedural map on 测试测试.

Activity

Where does 测试测试 sit in the rankings?

For the last seven days, 测试测试 holds rank #15,916 on player hours, in the top 69% of all ranked servers.

How full is 测试测试?

Right now, 测试测试 is offline; the last sighting was 13 days ago.

Wipe Frequency

On what cycle does 测试测试 wipe?

The record holds too few of 测试测试's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 42 days 6 hours old.

Server Overview

What is the server location for 测试测试?

Its name points to Asia, but 测试测试 publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 39.144.114.140:20000 is its address.

What Rust version is 测试测试 running?

The version in use at 测试测试: Rust network protocol 2632 and build 162434, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of 测试测试?

No response from 测试测试. It was last seen 13 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on 测试测试?

These tags are published by 测试测试 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature 测试测试?

On Rust Analytics, 测试测试 matches these lists: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join 测试测试?

The console route: start Rust, press F1, enter client.connect 39.144.114.140:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Game build: 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.