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RUST ANALYTICS
LIVE38,221PLY11,472SRV
QUOTE 39.144.114.141:20000 Offline checked 12d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,920
top 70%
Rank · 7d ago
#16,539
619 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 196 on average95/200+19+25.7%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average17/200+6+50.0%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average2/415−3−59.1%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average36/100−14−27.6%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average5/100−7−59.7%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average28/250−10−26.0%

Quick answers

from the figures on this page

Rules & Settings

How is 测试测试 configured in terms of rules and settings?

The name of 测试测试 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 测试测试?

The game generates the procedural map on 测试测试.

Population

Where does 测试测试 sit in the rankings?

For the last seven days, 测试测试 holds rank #15,920 on player hours, in the top 70% of all ranked servers.

What is the population on 测试测试?

At present, 测试测试 is offline; the last sighting was 12 days 11 hours ago.

Wipe Cycle

How often does 测试测试 wipe?

The record holds too few of 测试测试's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 42 days 3 hours ago the current world was created.

Server Info

What is the location of 测试测试?

Its name points to Asia, but 测试测试 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 39.144.114.141:20000 is its address.

测试测试 is on which Rust version?

The version in use at 测试测试: Rust network protocol 2632 and build 162434, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is 测试测试 and is it currently online?

No response from 测试测试. It was last seen 12 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags & Filters

How should you interpret the tags on 测试测试?

Published by 测试测试 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 测试测试 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature 测试测试: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join 测试测试?

The console route: start Rust, press F1, enter client.connect 39.144.114.141:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build Game build: 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.