Skip to the page
RUST ANALYTICS
LIVE51,854PLY11,573SRV
QUOTE 39.144.114.142:20000 Offline checked 8d ago

测试测试

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
#16,839
856 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 197 on average113/200+26+30.3%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average18/200−7−27.3%
3Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average3/415−10−76.8%
4Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average38/100+0+0.9%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average3/100−7−70.0%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average34/250+5+16.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 测试测试?

No gather rate appears in the name of 测试测试. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on 测试测试?

The game generates the procedural map on 测试测试.

Activity

What position does 测试测试 hold in the server rankings?

In the top 71% of all ranked servers, 测试测试 is #15,983 on player hours over the last seven days.

What is the population on 测试测试?

At present, 测试测试 is offline; the last sighting was 8 days 2 hours ago.

Wipe Frequency

How often does 测试测试 wipe?

No rhythm can be told for 测试测试 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 41 days 23 hours old.

Server Info

What is the location of 测试测试?

Its name points to Asia, but 测试测试 publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 39.144.114.142:20000.

测试测试 is on which Rust version?

Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is 测试测试 up, and how consistent is its uptime?

No response from 测试测试. It was last seen 8 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 1 October 2026.

Server Tags

How should you interpret the tags on 测试测试?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which 测试测试 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

测试测试 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 测试测试: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to 测试测试?

The console route: start Rust, press F1, enter client.connect 39.144.114.142:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build It runs build 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.