测试测试
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,434 top 71%
- Rank · 7d ago
- #15,784 ▼650 places down
- Last wipe
- 42d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 196 on average | 98/200 | ▲+29+41.2% | |
| 2 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 8/200 | ▼−4−32.4% | |
| 3 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average | 3/415 | ▼−4−56.5% | |
| 4 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average | 31/100 | ▼−13−30.2% | |
| 5 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 5/100 | ▼−6−53.8% | |
| 6 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 58 on average | 26/250 | ▼−10−28.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 测试测试?
The name of 测试测试 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on 测试测试?
测试测试 uses a procedural map, which the game generates.
Population
Where does 测试测试 sit in the rankings?
In the top 71% of all ranked servers, 测试测试 is #16,434 on player hours over the last seven days.
How full is 测试测试?
At present, 测试测试 is offline; the last sighting was 19 days 7 hours ago.
Wipe Cycle
How often does 测试测试 wipe?
There are too few wipes on record for 测试测试 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 42 days 1 hours ago the current world was created.
Server Overview
What is the location of 测试测试?
No region tag is published by 测试测试, though its name points to Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 39.144.114.143:20000.
What Rust version is 测试测试 running?
Rust network protocol 2632 and build 162434 on Linux is what 测试测试 runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is 测试测试 and is it currently online?
No response from 测试测试. It was last seen 19 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Server Tags
How should you interpret the tags on 测试测试?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): It runs build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which 测试测试 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
测试测试 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include 测试测试: Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to 测试测试?
The console route: start Rust, press F1, enter client.connect 39.144.114.143:20000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp40
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.