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RUST ANALYTICS
LIVE35,127PLY11,471SRV
QUOTE 40.160.241.203:28015 Online NA · us2 checked 9m ago

128 Tick Vanilla+ optimized by phrinj

monthly wipes moddedcarbon
Players · last
0/ 100
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#6,263
top 28% · #1023 in NA
Rank · 7d ago
#4,722
1541 places down
Last wipe
15h ago
monthly schedule
Next wipe
22d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
26
player hours, last seven days
Map
2500
Procedural Map · seed 7721094
First seen
25 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75111:0014:0017:0021:0000:0003:00Wiped Tue 13 Oct, 13:32 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 28% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 14h

The force wipe · high confidence

usual gap
0.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:32 UTC15h ago – – running 1
Thu 8 Oct, 01:39 UTC6d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC6d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC8d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC9d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC11d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW12d ago 1 – 0.5 days 0
Thu 1 Oct, 11:04 UTC12d ago 1 – 0.3 days 1
Wed 30 Sep, 10:06 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 52 on average50/175−2−4.8%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average22/90+8+60.0%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average3/1000−1−25.0%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average4/50+1+37.1%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average6/50+3+89.5%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average1/50+0−20.0%

Quick answers

from the figures on this page

Server Rules

How is 128 Tick Vanilla+ optimized by phrinj configured in terms of rules and settings?

No gather rate is given in the name of 128 Tick Vanilla+ optimized by phrinj. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on 128 Tick Vanilla+ optimized by phrinj?

128 Tick Vanilla+ optimized by phrinj uses a procedural map of size 2,500 with seed 7721094, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of 128 Tick Vanilla+ optimized by phrinj?

In the top 28% of all ranked servers, 128 Tick Vanilla+ optimized by phrinj is #6,263 on player hours over the last seven days and #1,023 in North America.

What is the population on 128 Tick Vanilla+ optimized by phrinj?

On 128 Tick Vanilla+ optimized by phrinj, 0 players are in now, out of 100 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for 128 Tick Vanilla+ optimized by phrinj?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does 128 Tick Vanilla+ optimized by phrinj wipe?

Once a month, at the force wipe, 128 Tick Vanilla+ optimized by phrinj wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 15 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

What is the location of 128 Tick Vanilla+ optimized by phrinj?

128 Tick Vanilla+ optimized by phrinj gives North America and the NA tag, with us2 as its region code. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 40.160.241.203:28015.

128 Tick Vanilla+ optimized by phrinj runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on 128 Tick Vanilla+ optimized by phrinj. Your game needs the same protocol to get in; Steam takes care of the update.

Is 128 Tick Vanilla+ optimized by phrinj up, and how consistent is its uptime?

Online at this moment: 128 Tick Vanilla+ optimized by phrinj. The last 7 full days give 36% uptime, 60 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.

Server Tags

What is the meaning of the tags on 128 Tick Vanilla+ optimized by phrinj?

These tags are published by 128 Tick Vanilla+ optimized by phrinj and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $rus2 (Region code): us2 is the region code; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does 128 Tick Vanilla+ optimized by phrinj show up in Rust Analytics lists and filters?

These Rust Analytics lists include 128 Tick Vanilla+ optimized by phrinj: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join 128 Tick Vanilla+ optimized by phrinj?

Type client.connect 40.160.241.203:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$rus2
Region code us2 is the region code.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.