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RUST ANALYTICS
LIVE34,353PLY11,445SRV
QUOTE 41.109.197.57:28015 Offline checked 4d ago

OTCHO

quad softcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers, and #631 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 121 on average78/350−40−33.9%
2[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average32/400−6−15.4%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average60/150−13−17.9%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average27/200+11+66.2%
5[红果十倍]10.14日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%
6[红牛五倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average0/200−18−100.0%

Quick answers

from the figures on this page

Server Rules

How is OTCHO configured in terms of rules and settings?

No gather rate is given in the name of OTCHO. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on OTCHO?

The game generates the procedural map on OTCHO.

Population

What is the rank of OTCHO?

In the top 71% of all ranked servers, OTCHO is #15,961 on player hours over the last seven days. In the quad group, it ranks #631.

How full is OTCHO?

Right now, OTCHO is offline; the last sighting was 4 days 4 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does OTCHO wipe?

There are too few wipes on record for OTCHO to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 19 hours.

Server Info

What is the location of OTCHO?

No region is published by OTCHO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 41.109.197.57:28015 is its address.

OTCHO is on which Rust version?

Rust network protocol 2634 and build 167231 on Linux is what OTCHO runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is OTCHO and is it currently online?

OTCHO is down. The last time we saw it was 4 days 4 hours ago. 4 full days have passed with 3% uptime, 3 of 96 hours. First sighting by Rust Analytics: 9 October 2026.

Tags & Filters

What is the meaning of the tags on OTCHO?

Published by OTCHO for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature OTCHO?

The following Rust Analytics lists feature OTCHO: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join OTCHO?

Type client.connect 41.109.197.57:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slot count: 50.
ts4
Group limit Team size caps at 4.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.