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RUST ANALYTICS
LIVE33,427PLY11,460SRV
QUOTE 43.204.211.58:25567 Offline checked 13d ago

TEST

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,830
top 70%
Rank · 7d ago
#15,586
1244 places down
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average184/200+48+35.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average100/200−14−12.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average316/350+48+18.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average105/200+13+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average77/300−21−21.4%

Quick answers

from the figures on this page

Server Rules

How is TEST configured in terms of rules and settings?

No gather rate appears in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on TEST?

TEST uses a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does TEST sit in the rankings?

In the top 70% of all ranked servers, TEST is #16,830 on player hours over the last seven days.

How many players does TEST have?

At present, TEST is offline; the last sighting was 13 days 18 hours ago.

Wipe Schedule

When does TEST schedule its wipes?

There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 days 14 hours ago the current world was created.

Server Overview

What is the location of TEST?

For TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 43.204.211.58:25567 is its address.

TEST runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Linux, running on TEST. The protocol has to match for you to join, and Steam applies that update.

How reliable is TEST and is it currently online?

TEST is down. The last time we saw it was 13 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TEST?

These Rust Analytics lists include TEST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join TEST?

Type client.connect 43.204.211.58:25567 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.