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RUST ANALYTICS
LIVE91,474PLY11,633SRV
QUOTE 43.249.194.92:10790 Online checked 8m ago

ZHanghaichao08

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,578
top 67%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 23227
First seen
20 Oct 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average126/400−25−16.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 118 on average120/100−7−5.4%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 105 on average204/245+8+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average31/1000−23−42.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average39/700−41−51.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average403/1000+372+1207.0%

Quick answers

from the figures on this page

Server Rules

How is ZHanghaichao08 configured in terms of rules and settings?

The name of ZHanghaichao08 carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on ZHanghaichao08?

The map on ZHanghaichao08 is procedural, size 3,000, with seed 23227, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does ZHanghaichao08 sit in the rankings?

For the last seven days, ZHanghaichao08 holds rank #14,578 on player hours, in the top 67% of all ranked servers.

How many players does ZHanghaichao08 have?

0 of 50 slots on ZHanghaichao08 are filled right now. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

On what cycle does ZHanghaichao08 wipe?

No rhythm can be told for ZHanghaichao08 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 9 hours ago the current world was created.

Server Overview

What is the server location for ZHanghaichao08?

For ZHanghaichao08, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 43.249.194.92:10790 is its address.

How is the performance on ZHanghaichao08?

Server fps over the last 48 hours: 92 on average, 66 at the lowest. At its peak it held 47,810 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,580 MB. Low fps and growing entities are the source of felt lag.

ZHanghaichao08 runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what ZHanghaichao08 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ZHanghaichao08?

Online at this moment: ZHanghaichao08. Its own uptime figure dates the last restart to roughly 32 hours ago. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. The earliest Rust Analytics saw it was 20 October 2026.

Tags & Filters

What is the meaning of the tags on ZHanghaichao08?

These tags are published by ZHanghaichao08 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ZHanghaichao08 show up in Rust Analytics lists and filters?

On Rust Analytics, ZHanghaichao08 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join ZHanghaichao08?

Type client.connect 43.249.194.92:10790 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.