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RUST ANALYTICS
LIVE54,149PLY11,566SRV
QUOTE 45.11.18.100:25076 Online checked 11m ago

RUSTMANIA

vanillamoddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#7,454
top 34%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
1000
Custom Map · seed 1337
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct18 Oct19 Oct20 Oct21 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 20:19 UTC2d ago – – – 0
Sun 18 Oct, 17:41 UTC3d ago – – – 0
Sun 18 Oct, 09:03 UTC3d ago – – – 0
Sat 17 Oct, 19:18 UTC4d ago – – – 0
Sat 17 Oct, 13:32 UTC4d ago – – – 0
Sat 17 Oct, 11:05 UTC4d ago – – – 2
Fri 16 Oct, 14:13 UTC5d ago – – – 0
Fri 16 Oct, 12:44 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[Whitelist]KagiRust8groups of 20+ · 41 on average31/300−12−28.7%
2EU Hub 01EU · groups of 1000+ · 19 on average23/3300+0+2.0%
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average0/300−1
4CracudosBRgroups of 8+ · weekly · 2 on average1/7−3−77.6%
5Test ServerNA · groups of 8+ · weekly · 1 on average1/100+0−9.1%
6gamebu servergroups of 8+ · 1 on average0/10−1

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RUSTMANIA?

The name of RUSTMANIA carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on RUSTMANIA?

The map on RUSTMANIA is procedural, size 1,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Player Count

What is the rank of RUSTMANIA?

In the top 34% of all ranked servers, RUSTMANIA is #7,454 on player hours over the last seven days.

What is the population on RUSTMANIA?

0 of 10 slots on RUSTMANIA are filled at the moment. Average players over seven days: 0; peak: 3.

Wipe Frequency

When does RUSTMANIA schedule its wipes?

No wipe schedule exists for RUSTMANIA: it makes a new world every few hours. Those resets are not wipes.

Server Overview

Where can RUSTMANIA be found?

There is no region published for RUSTMANIA. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 45.11.18.100:25076.

How is the performance on RUSTMANIA?

The last 48 hours average 237 server fps, the low being 218. 9,277 entities is the maximum carried: buildings, deployables and everything else. Up to 1,051 MB of memory was used. A climbing entity count plus low fps is the lag players report.

RUSTMANIA runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on RUSTMANIA. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUSTMANIA and is it currently online?

The server is live: RUSTMANIA is online. The reported uptime puts its last restart at about 17 hours ago. The last 4 full days give 89% uptime, 85 hours on out of 96. The earliest Rust Analytics saw it was 16 October 2026.

Server Tags

How should you interpret the tags on RUSTMANIA?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RUSTMANIA publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

RUSTMANIA appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RUSTMANIA: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join RUSTMANIA?

Type client.connect 45.11.18.100:25076 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.