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RUST ANALYTICS
LIVE35,251PLY11,475SRV
QUOTE 45.11.18.100:28754 Offline checked 12d ago

[RU] Facebranch 2

vanilla
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,508
top 70%
Rank · 7d ago
#16,044
464 places down
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1412560856
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/200+3+1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average93/200−6−5.7%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+2+2.7%
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125+19+26.8%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 273 on average66/300−1−2.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [RU] Facebranch 2?

No gather rate is given in the name of [RU] Facebranch 2. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [RU] Facebranch 2?

A procedural map of size 3,500 with seed 1412560856 runs on [RU] Facebranch 2, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does [RU] Facebranch 2 hold in the server rankings?

For the last seven days, [RU] Facebranch 2 holds rank #16,508 on player hours, in the top 70% of all ranked servers.

What is the population on [RU] Facebranch 2?

Right now, [RU] Facebranch 2 is offline; the last sighting was 12 days 14 hours ago.

Wipe Cycle

How often does [RU] Facebranch 2 wipe?

The record holds too few of [RU] Facebranch 2's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 35 days 17 hours ago the current world was created.

Server Details

What is the server location for [RU] Facebranch 2?

Its name points to Europe, but [RU] Facebranch 2 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 45.11.18.100:28754 is its address.

What Rust version is [RU] Facebranch 2 running?

Rust network protocol 2633 and build 165217 on Linux is what [RU] Facebranch 2 runs. The protocol has to match for you to join, and Steam applies that update.

Is [RU] Facebranch 2 up, and how consistent is its uptime?

[RU] Facebranch 2 is down. The last time we saw it was 12 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [RU] Facebranch 2?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes, which [RU] Facebranch 2 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [RU] Facebranch 2?

On Rust Analytics, [RU] Facebranch 2 matches these lists: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Joining the Server

What steps do I take to join [RU] Facebranch 2?

The console route: start Rust, press F1, enter client.connect 45.11.18.100:28754. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp3
Max players Capacity: 3 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.